Where the Old World Lives.

Server Online · 6 Players Online
The Paradox Tower Quest

Required Level: 30

Location: Kazordoon — Paradox Tower, in a hidden valley south-west of Kazordoon

Premium: Yes

Difficulty: Hard

Vocations: All

Introduced: Tibia 7.24

Requirements
  • Premium account and level 30 (a level 30 gate is on the way)
  • The Levitate spell ("exani hur up", premium, level 12) or parcels to climb the mountain
  • A shovel, a rope and a machete
  • 4 skulls
  • A melon, a banana, a cherry, a red apple, grapes and a coconut
  • A white knight and a black knight (chess pieces) - from the game room under Edron castle
  • Key 3899 from the dead tree (Mission 2.1)
  • The story of the feared Hugo (Mission 1), or the Riddler won't accept your answers
  • A visit to A Prisoner in Mintwallin for the Riddler's last answer (Mission 3)
Walkthrough

Mission 1: The Feared Hugo

  1. Find Oldrak (in the Plains of Havoc temple) and talk with him. Say "hi", "hugo", "myth", "yenny the gentle". Walk to Venore and take the boat to Edron.
  2. Go to Zoltan (in Noodles Academy of Modern Magic in Edron) and talk with him. Say "hi", "yenny the gentle", "crunor's caress". Note: you can get the chess pieces here in Edron. The game room is under the castle: the white pieces are in the north drawers, the black pieces in the south drawers. Now take the boat to Carlin.
  3. Go to Padreia (Druid Guild in Carlin) and talk to her. Say "hi", "crunor's caress", "footnote". Now you can take the boat to Thais, or walk all the way.
  4. Go to Lubo (north of Thais, south of Mount Sternum) and talk to him. Say "hi", "crunor's cottage", "flower guys", "accident", "stable". Now you know about the creation of the Demonbunny.

Mission 2.1: Getting to the Paradox Tower

  1. Now you will visit the Paradox Tower for the first time. First you need a key (to open a door inside the tower). Use your shovel on this loose stone pile to enter the cave, go all the way to the top (north-west) of the cave and use your rope on this spot. Then use the dead tree to get Key 3899. The tree is booby trapped: you might lose up to 200 hp and poison fields may block your way out of the tree (the trap is not always triggered).
    The dead tree that holds Key 3899
    The dead tree with Key 3899.
  2. To reach the Paradox Tower, go to this spot south of the entrance to Kazordoon and use the Levitate spell (or parcels) to climb up the "stairs" on the mountain. Pass the level 30 gate and use your rope on this spot and this one. When you come across the 4 sacrificial stones, place one skull on each stone and walk onto the glowing switch in the middle: you are teleported to the tower.
    Four skulls on the sacrificial stones around the glowing switch
    One skull on each sacrificial stone, then step on the switch.
  3. At the bottom of the tower, cut the grass from point A to point D. Then cut to point B as shown (including point C). After that, stand on point B and wait (about 5 minutes) until the grass at the door starts growing back. Right when it does, step on point C and run to point D, where stairs have appeared. (Light green = cut grass, dark green = grass, grey = stone/stairs, pink = switch plate, blue = the spot you have to stand on.)
    The jungle grass at the foot of the Paradox Tower
    The grass at the foot of the tower.
    Plan of the grass: A at the door, D the stairs, C the switch plate, B the spot to wait on
    Grass plan: cut A to D, then B and C.
  4. The next room has a couple of bookshelves and a row of levers, which need to point in these directions (from left to right): right, right, left, left, right, left. You find this out by reading the text in the book backwards. Then use the lever in the room and a ladder appears.
    The six levers set right, right, left, left, right, left
    The levers: right, right, left, left, right, left.
  5. In the next room, pull the lever to make a crate appear. Wait until the ghoul pushes the crate onto the right square: a ladder appears and stays until the ghoul pushes the crate away again.
    The ghoul next to the crate on the right square, with the ladder showing
    The crate on the right square makes the ladder appear.
  6. In this room you need Key 3899 from the dead tree to open the door. After opening it, put the fruit on the tables in this order (from left to right): melon, banana, cherry, apple, grapes, coconut. The book in the room tells you this. When the fruit is on the tables, pull the lever and a ladder appears. Go up the ladder.
    Melon, banana, cherry, apple, grapes and coconut on the six tables
    Melon, banana, cherry, apple, grapes, coconut.
  7. There are two statues on the far wall. Look at them and place the white and the black knight on the matching sides (white on the west, black on the east), then pull the lever. Another ladder appears. Go up again.
    The white and black knights placed in front of the two statues
    White knight west, black knight east.

Mission 2.2: Talking with the Riddler

  1. Talk to the Riddler. Say: "hi", "test", "yes", "goshnar", "demonbunny", "Tha'kull", "yes", "breath", "silence", "old", "yes", "green" (any colour works, but remember it: A Prisoner asks for the same one), "none", then any number.
  2. Warning: if you answer any question before the colour wrong, you have to talk to him again and answer all the questions correctly, because A Prisoner won't talk to you until you have told the Riddler your colour.

Mission 2.3: Getting out of Hellgate

  1. Because your last answer was wrong, you are sent to Hellgate. Now you have to walk out of there; just follow these maps:
    Ten minimap pieces showing the way out of Hellgate
    The way out of Hellgate, maps 1 to 10.
  2. After following the path shown on the 9th map, levitate up twice, then go up the ladder. When you go up, as shown on map 10, there is a room with a switch. The switch makes a bridge appear upstairs: pull it if there is no bridge after roping up. Now you can leave the Wasp cave and walk to Ab'Dendriel.

Mission 3: The Secret of Mathemagics

  1. After leaving Hellgate, take the boat from Ab'Dendriel to Thais. Go to Mintwallin and talk to A Prisoner. He is two levels up in the prison of Mintwallin. You may need Key 3620 to unlock this door; it is in the drawers in the guards' sleeping quarters near the south gates.
    Ten minimap pieces showing the way through Mintwallin to A Prisoner
    The way to A Prisoner in Mintwallin.
  2. Talk with him and say "hi", "math", "yes", "green" (the same colour you told the Riddler), "yes". A Prisoner gives you a number of your own (49, 94, 13 or 1), which is "the secret of mathemagics". This is the number you have to tell the Riddler. Write it down: he only tells you once. If you named the wrong colour, nothing is lost: say "math" again and try the next one.

Mission 4: Talk with the Riddler

  1. Go back to the Paradox Tower (following the steps above) and talk to the Riddler again. He asks the same questions and they have the same answers; just be sure to tell him the number the prisoner gave you.
  2. After that you are sent into the treasure room. There are four chests, and two rows of switch plates on the floor that you have to walk over to reach them. Each step DESTROYS one of the rewards for you! Warning: if you step on more than two switch plates, you lose more than two rewards. The letters tell you which reward you will NOT get: W = Wand of Cosmic Energy, K = 100 platinum coins (10k), T = 32 talons, E = Phoenix Egg. So, if you want the 10k and the 32 talons, step on an E plate and then diagonally on a W plate next to it: this removes the Phoenix Egg and the wand. If you only want to lose the wand, walk straight north over the two W plates in the second column from the west.
    Treasure room plan: chests W K T E from west to east; floor rows K W T W T K and E W E K W W
    Treasure room on Aelindor (from the server map): a letter on the floor = the reward you lose.
  3. Now you are done. Walk through the teleporters to get back, all the way down the tower.
Rewards
Historical Notes

The area itself dates to around 2002, formalized as a proper quest in version 7.24 (2004); the final reward set (Wand of Cosmic Energy replacing an older Wooden Wand) was fixed at the Christmas Update 2005 — all before the 7.72 baseline.

My Progress

Log in to see which quests your characters have done.