Circle Room Quest
Requirements
- A Rope
Walkthrough
- Go to the cave entrance west of Kazordoon and go down. Then follow the map below, floor by floor (1 to 7): each floor ends at a hole down, and on floor 6 you pass a level 32 door. Along the way you meet dwarves, dwarf soldiers and dwarf guards, and also dwarf geomancers: they keep their distance, throw rocks, drain your mana and heal themselves, and they are immune to fire and poison, so kill them first.
The way from the cave entrance to the boxes, floor by floor (1 to 7). - On floor 7 you land in the circle room. The two boxes at the south end hold a War Hammer and a Dwarven Axe.
Rewards
Monsters
- Dwarves
- Dwarf Soldiers
- Dwarf Guards
- Dwarf Geomancers
Location
The "circle room," south end
Historical Notes
Referenced in an OTLand "real-life map, version 7.6" reconstruction thread as already present by that version — no earlier direct citation found.
My Progress
Log in to see which quests your characters have done.